Do you spend time playing games? Solitaire? Words With Friends? Angry Birds?
What about your kids? Do they spend time on their Wiis, XBoxes, or Nintendo game consoles?
Humans love to play games. One of the hottest trends in technology is making everything a game.
Probably no industry sector has jumped faster on this trend than behavioral health care.
Aetna plans to offer Mindbloom's Life Game a "Fun, Simple, and Effective Interactive Game to Improve Quality of Life." PS Mindbloom is amazing - check it out!
The wounds most often suffered by soldiers in Iraq/Afghanistan are post-traumatic stress (PTS) and traumatic brain injury (TBI.) The U.S. Army's Telemedicine and Advanced Technology Research Center (TATRC)has created virtual reality (VR) programs that allow soldiers with PTS to revisit past wartime experiences, helping them move beyond those events at their own pace.
A cognitive training game developer has begun talks with the US Food and Drug Administration (FDA) to market a new game for people with schizophrenia as a therapeutic drug.
Games for Health: Research, Development, and Clinical Applications (G4H) is a new, bimonthly peer-reviewed journal dedicated to the development, use, and applications of game technology for improving physical and mental health and well-being.
So, go ahead, play a game. It's good for you.